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Population dynamics is the branch of life sciences that studies short-term and long-term changes in the size and age composition of populations, and the biological and environmental processes influencing those changes. Population dynamics deals with the way populations are affected by birth and death rates, and by immigration and emigration, and studies topics such as ageing populations or population decline.
One common mathematical model for population dynamics is the exponential growth model.[2] With the exponential model, the rate of change of any given population is proportional to the already existing population.[2]
Population dynamics has traditionally been the dominant branch of mathematical biology, which has a history of more than 210 years, although more recently the scope of mathematical biology has greatly expanded. The first principle of population dynamics is widely regarded as the exponential law of Malthus, as modeled by the Malthusian growth model. The early period was dominated by demographic studies such as the work of Benjamin Gompertz and Pierre François Verhulst in the early 19th century, who refined and adjusted the Malthusian demographic model.
A more general model formulation was proposed by F.J. Richards in 1959, further expanded by Simon Hopkins, in which the models of Gompertz, Verhulst and also Ludwig von Bertalanffy are covered as special cases of the general formulation. The Lotka–Volterra predator-prey equations are another famous example, as well as the alternative Arditi-Ginzburg equations. The computer game SimCity and the MMORPG Ultima Online, among others, tried to simulate some of these population dynamics.
In the past 30 years, population dynamics has been complemented by evolutionary game theory, developed first by John Maynard Smith. Under these dynamics, evolutionary biology concepts may take a deterministic mathematical form. Population dynamics overlap with another active area of research in mathematical biology: mathematical epidemiology, the study of infectious disease affecting populations. Various models of viral spread have been proposed and analyzed, and provide important results that may be applied to health policy decisions.
The rate at which a population increases in size if there are no density-dependent forces regulating the population is known as the intrinsic rate of increase.
Where (dN/dt) is the rate of increase of the population and N is the population size, r is the intrinsic rate of increase. This is therefore the theoretical maximum rate of increase of a population per individual. The concept is commonly used in insect population biology to determine how environmental factors affect the rate at which pest populations increase. See also exponential population growth and logistic population growth.[3]
Exponential growth describes unregulated reproduction. It is very unusual to see this in nature. In the last 100 years, human population growth has appeared to be exponential. In the long run, however, it is not likely. Paul Ehrlich and Thomas Malthus believed that human population growth would lead to overpopulation and starvation due to scarcity of resources. They believed that human population would grow at rate in which they exceed the ability at which humans can find food. In the future, humans would be unable to feed large populations. The biological assumptions of exponential growth is that the per capita growth rate is constant. Growth is not limited by resource scarcity or predation.[4]
Nt+1 = λNt.
λ is the discrete time per capita growth rate. At λ=1, we get a linear line and a discrete time per capita growth rate of zero. At λ<1, we get a decrease in per capita growth rate. At λ>1, we get an increase in per capita growth rate. At At λ=0, we get extinction of the species.[4]
Some species have continuous reproduction.
At r>0, there is an increase in per capita growth rate. At r=0, the per capita growth rate is zero. At r<0, there is a decrease in per capita growth rate.
Logistics comes from the French word logistique, which means to compute. Population regulation is a density-dependent process, meaning that population growth rates are regulated by the density of a population. Think of the analogy of a thermostat. When the temperature is too hot, the thermostat turns on the AC to decrease the temperature back to homeostasis. When the temperature is too cold, the thermostat turns on the heater to increase the temperature back to homeostasis. Likewise with density dependence. Whether the population density is high or low, population dynamics returns the population density to homeostasis. Homeostasis is the set point, or carrying capacity, defined as K.[4]
is the density dependence. N is the number in the population. K is the set point for homeostasis and the carrying capacity. In the logistic model, population growth rate is highest at 1/2 K and the population growth rate is zero around K. The optimum harvesting rate is a close rate to 1/2K where population will grow the fastest. Above K, the population growth rate is negative. The logistic models also shows density dependence, meaning the per capita population growth rates decline as the population density increases. In the wild, you can't get these pattern to emerge without simplification. Negative density dependence allows for a population that overshoots the carrying capacity to decrease back to the carrying capacity, K.[4]
R-strategists are characterized by smaller body size, faster development rates, greater number of offspring, less parental care, shorter longevity, and strong dispersal activity. K-strategists are characterized by larger body size, slower development rates, less number of offspring, more parental care, longer longevity, and a weak dispersal activity. K strategists are slow to form and often finds itself in a competitive environment. It wants to compete in a competitive world. Does not want to run away like R species. It prefers the carrying capacity models. K grows larger to get access to the sun, get slower. Produce less offspring, but more work in each one.[4]
N t+1 = Nt+rNt(1-{Nt/K})
This equation uses r instead of λ because per capita growth rate is zero when r=0. As r gets very high, there are oscillations and deterministic chaos. [4] Deterministic chaos is large changes in population dynamics when there is a very small r. This makes it hard to make predictions at high r values because a very small r error results in a massive error in population dynamics.
Population is always density dependent. Even a severe density independent event cannot regulate populate, although it may cause it to go extinct.
Not all population models are necessarily negative density dependent. The Allee effect allows for a positive correlation between population density and per capita growth rate in communities with very small populations. For example, a fish swimming on its own is more likely to be eaten than the same fish swimming among a school of fish, because the pattern of movement of the school of fish is more likely to confuse and stun the predator.[4]
In fisheries and wildlife management, population is affected by three dynamic rate functions.
If N1 is the number of individuals at time 1 then
where N0 is the number of individuals at time 0, B is the number of individuals born, D the number that died, I the number that immigrated, and E the number that emigrated between time 0 and time 1.
If we measure these rates over many time intervals, we can determine how a population's density changes over time. Immigration and emigration are present, but are usually not measured.
All of these are measured to determine the harvestable surplus, which is the number of individuals that can be harvested from a population without affecting long-term population stability or average population size. The harvest within the harvestable surplus is termed "compensatory" mortality, where the harvest deaths are substituted for the deaths that would have occurred naturally. Harvest above that level is termed "additive" mortality, because it adds to the number of deaths that would have occurred naturally. These terms are not necessarily judged as "good" and "bad," respectively, in population management. For example, a fish & game agency might aim to reduce the size of a deer population through additive mortality. Bucks might be targeted to increase buck competition, or does might be targeted to reduce reproduction and thus overall population size.
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リンク元 | 「個体群動態」「人口動態」「集団動態」「人口動態学」「stable population」 |
関連記事 | 「population」「dynamic」「dynamics」 |
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