WordNet
- money bet or invested by experienced gamblers or investors (especially if they have inside information)
- showing mental alertness and calculation and resourcefulness
- a kind of pain such as that caused by a wound or a burn or a sore (同)smarting, smartness
- capable of independent and apparently intelligent action; "smart weapons"
- painfully severe; "he gave the dog a smart blow"
- quick and brisk; "I gave him a smart salute"; "we walked at a smart pace"
- the most common medium of exchange; functions as legal tender; "we tried to collect the money he owed us"
- the official currency issued by a government or national bank; "he changed his money into francs"
- wealth reckoned in terms of money; "all his money is in real estate"
- based on or arising from the possession of money or wealth; "moneyed interests" (同)monied
PrepTutorEJDIC
- (頭の働きが)機敏な,気のきいた,抜け目のない;悪知恵が働く;(動作が)機敏な,てきぱきした(lively)・現代風の,流行の(fashionable) ・(人・服装などが)きちんとした,いきな,スマートな・ずきんとくる,厳しい,激しい・〈物事が〉ずきんとこたえる・〈傷口などが〉(…が原因で)ずきずき痛む,うずく《+『from』+『名』》・(…で)〈人が〉ずきんと心が痛む《+『from』(『under』)+『名』》・(心・傷口などの)鋭い痛み,うずき《+『of』+『名』(do『ing』)》
- 〈U〉『金』(かね),金銭;通貨 / 〈U〉(金銭的な)利益,もうけ;富,財産 / 《複数形で》(政府・公共事業などの)財源,基金(funds)
Wikipedia preview
出典(authority):フリー百科事典『ウィキペディア(Wikipedia)』「2014/02/27 20:05:05」(JST)
[Wiki en表示]
Smart Money may refer to:
- Smart Money (1931 film), a 1931 American motion picture
- Smart Money (1986 film), a 1986 BBC film
- SmartMoney, a financial magazine
See also[edit]
- Smart money index, used for financial analysis
UpToDate Contents
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English Journal
- Redesigning healthcare: The 2.4 billion euro question? : Connecting smart technology to improve outcome of patients.
- Treskes RW1, Van Der Velde ET1, Atsma DE1, Schalij MJ2.
- Netherlands heart journal : monthly journal of the Netherlands Society of Cardiology and the Netherlands Heart Foundation.Neth Heart J.2016 Jul;24(7-8):441-6. doi: 10.1007/s12471-016-0834-6.
- Although it has been possible to transfer electrocardiograms via a phone line for more than 100 years, use of internet-based patient monitoring and communication systems in daily care is uncommon. Despite the introduction of numerous health-monitoring devices, and despite most patients having inte
- PMID 27052894
- From conception to evaluation of mobile services for people with head injury: A participatory design perspective.
- Groussard PY1, Pigot H1, Giroux S1.
- Neuropsychological rehabilitation.Neuropsychol Rehabil.2015 Dec 17:1-22. [Epub ahead of print]
- Adults with cognitive impairments lack the means to organise their daily life, plan their appointments, cope with fatigue, and manage their budget. They manifest interest in using new technologies to be part of society. Unfortunately, the applications offered on smart phones are often beyond their c
- PMID 26679473
- The rival wears Prada: luxury consumption as a female competition strategy.
- Hudders L1, De Backer C2, Fisher M3, Vyncke P4.
- Evolutionary psychology : an international journal of evolutionary approaches to psychology and behavior.Evol Psychol.2014 Jun 4;12(3):570-87.
- Previous studies on luxury consumption demonstrated that men spend large sums of money on luxury brands to signal their mate value to women and, thus, increase their reproductive success. Although women also spend copious amounts of money on luxuries, research focusing on women's motives for luxury
- PMID 25299993
Japanese Journal
- Gamification based Participatory Environmental Sound Collection Framework for Human Activity Recognition
- Kun Zhang,Takuya Maekawa
- 情報処理学会研究報告. UBI, [ユビキタスコンピューティングシステム] 2013-UBI-40(2), 1-8, 2013-10-29
- … However, to collect a large amount of sound data for training from people is not easy work even smart phones that are usually used to execute programs responsible for the collection tasks have become ubiquitous devices nowadays. … This game will encourage users to record and upload environmental sound and evaluate the quality of sound data uploaded by others in order to obtain in-game money and sound related objects that are essential to continually build their houses. …
- NAID 110009616901
- Gamification based Participatory Environmental Sound Collection Framework for Human Activity Recognition
- Kun Zhang,Takuya Maekawa
- 情報処理学会研究報告. HCI, ヒューマンコンピュータインタラクション研究会報告 2013-HCI-155(2), 1-8, 2013-10-29
- … However, to collect a large amount of sound data for training from people is not easy work even smart phones that are usually used to execute programs responsible for the collection tasks have become ubiquitous devices nowadays. … This game will encourage users to record and upload environmental sound and evaluate the quality of sound data uploaded by others in order to obtain in-game money and sound related objects that are essential to continually build their houses. …
- NAID 110009616884
- 睡眠時無呼吸症候群の簡易診断システムの構築のための音環境調査とハードウェア要件の明確化
- 数納 聖冴,神藤 徳彦,加藤 優基,中島 弘史,三好 和憲
- 電子情報通信学会技術研究報告. EA, 応用音響 112(478), 1-6, 2013-03-05
- 近年,睡眠時無呼吸症候群(SAS)の患者数が増加している.これは睡眠時に起こる病気のため,患者本人が自分で気づくことは難しい.SASの診断方法は,主に入院検査とパルスオキシメーターによる簡易診断の2種類がある.しかし,自然な姿勢で睡眠を行うことができないことや,高額である等のデメリットがある.そこでこの病気の早期発見のため,スマートフォンと音響技術を用いた,低コストな簡易診断システムの構築を目指す …
- NAID 110009712491
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- Personal finance and investing analysis, advice and tools from The Wall Street Journal.
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